Chaos Lab

Tool

Wolfram 1D cellular automata

Each row is one generation; each column one cell. The next state of any cell depends on its left/self/right triple, encoded in an 8-bit rule number. Rule 30 generates chaos, rule 110 is Turing-complete, rule 90 produces the Sierpinski triangle, rule 184 models traffic.

Rule 30 — Wolfram class III (chaotic)

Wolfram's canonical chaos: aperiodic, used in Mathematica's RandomInteger.

Each cell's next state depends on its left/self/right triple. 8 possible triples give 8 output bits, encoding the rule as a number 0-255. Wolfram's four-class taxonomy: I homogeneous, II periodic, III chaotic, IV complex (edge of chaos).

FAQ

Frequently asked questions